Memory Hierarchy and Performance
No single memory technology is at once fast, large and cheap. Static RAM is fast but costly per bit, DRAM is slower but dense, and magnetic disks and flash are slower again but cheaper still.
Computer Organization & Architecture · topic
Building a memory from smaller chips: chip counts, decoders, address maps, partial decoding, DRAM address multiplexing and interleaving. Then locality, hit ratio and average access time for hierarchical and simultaneous access, multilevel formulas and memory stall cycles.
No single memory technology is at once fast, large and cheap. Static RAM is fast but costly per bit, DRAM is slower but dense, and magnetic disks and flash are slower again but cheaper still.
Memory interfacing is the design of the connection between a processor and its main memory: how chips are combined into a memory of the required size and word width, how each address selects exactly one location, and how the memory is organised for speed.
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